| Fee | £1,545 |
|---|---|
| Days | 5 |
| Code | 10262 |
| May | |
|---|---|
| Jun | 18 |
| Jul | |
| Aug | |
| Sep | |
| Oct |
Click on a course date to book
e-mail us
or call us on
0845 650 6500
Developing Windows Applications with Microsoft Visual Studio 2010
The Developing Windows Applications with Microsoft Visual Studio 2010 training course is available at our Cardiff training centre in Wales, which is also within easy reach of Newport, Bristol and South Wales
Overview
In this course, experienced developers who know the basics of Windows Forms development gain more advanced Windows Client design and development skills. WinForms and WPF programming models, as well as relative strengths and when to use each technology, are covered.
Prerequisites
Before attending this course, students must have:
•An understanding of the problem-solving techniques that apply to
software development, including the following principles of
software development:
◦modern software development models
◦typical phases of a software development lifecycle
◦concepts of event-driven programming
◦concepts of object-oriented programming
◦creating use-case diagrams
◦designing and building a user interface
◦developing a structured application
•A general understanding of the purpose, function, and features of
following .NET Framework topics:
◦Common Language Runtime
◦.NET Framework class library
◦Common Type System
◦Component interoperation
◦Cross-Language Interoperability
◦Assemblies in the Common Language Runtime
◦Application Domains
◦Runtime hosts supported by the .NET Framework
•Experience using Visual Studio 2008 in the following task
areas:
◦Declaring and initializing typed variables using the Camel case
naming convention
◦Using arithmetic, relational, and logical operators in code
statements
◦Using branching statements to control code execution
◦Using looping statements to iterate through collections or repeat
steps until a specified condition is met
◦Creating classes and methods to establish the basic structure of
an application
◦Using methods and events to implement the programming logic of an
application
◦Identifying syntax and logic errors
◦Accessing and managing data from a data source
•Experience in object oriented design and development as
follows:
◦Creating and accessing classes and class properties
◦Creating and accessing methods and overloaded methods
◦Implementing inheritance, base classes, and abstract classes
◦Declaring, raising, and handling events
◦Responding to and throwing exceptions
◦Implementing interfaces and polymorphism
◦Implementing shared and static members
◦Implementing generics
◦Creating components and class libraries
•Experience in N-Tier application design and development as
follows:
◦Managing a software development process
◦Controlling input at the user interface level in Windows Client
applications
◦Debugging, tracing, and profiling .NET applications
◦Monitoring and logging .NET applications
◦Implementing basic testing best practices
◦Performing basic Data Access tasks with LINQ
■Basics of LINQ to XML
■Basics of LINQ to Entities
■Basics of LINQ to SQL
◦Implementing basic security best practices in .NET
Applications
■Basics of Code Access Security
■Basics of Role-Based Security
■Basics of Cryptography Services
◦Implementing basic service calls
■Basics of consuming XML Web Services
■Basics of consuming WCF Services
◦Using .NET Configuration Files
◦Deploying .Net Framework Applications using ClickOnce and the MS
Installer
Course Outline
Module 1: Windows Client Application Design
The goal of this module is to ensure that students
understand how varying business requirements influence the design
decisions when planning a Windows Client application. Students will
learn how design requirements, specifications, and business goals
affect the choice between WPF and Windows Forms when updating (or
planning a new) Windows Client application.
Lessons
•Windows Client Technologies
•Architectural Patterns
•Interoperability between Windows Forms and WPF
Module 2: Introduction to Visual Studio 2010 and WPF
Version 4
The goal of this module is to introduce students to the
new features that Visual Studio 2010 and WPF version 4 provide
Lessons
•What's New in Visual Studio 2010?
•What's New in WPF Version 4
Module 3: Designing and Developing a User
Interface
The goal of this module is to teach the student how to design and
build a UI that provides the expected end-user experience and UI
functionality, and retains that experience/functionality in various
end-user environments, as well as when the application window
resizes.
Lessons
•Defining Page Layout
•Using Content Controls
•Using Item Controls
•Sharing Logical Resources in a Window
Module 4: Taking Control of the User
Interface
The goal of this module is to enable students to create a
consistent and manageable user interface.
Lessons
•Sharing Logical Resources in an Application
•Creating Consistent User Interfaces by Using Styles
•Changing the Appearance of Controls by Using Templates
•Handling Events and Commands
Module 5: Testing, Unit Testing, and
Debugging
The goal of this module is to help students to develop good habits
in regard to testing as well as enabling students to debug their
applications. Students will also learn about advanced exception
handling pertaining directly to Windows Client application
scenarios
Lessons
•WPF Testing Strategies
•Debugging XAML
•Providing User Feedback for Unhandled Exceptions
•Understanding Security Features
Module 6: Simple Data Binding and Validation
The goal of this module is to teach the student how to
implement simple data binding and data validation in order to
manage data in a data source (CRUD). In addition to learning how to
bind a value to a UI element, the student should learn best
practices concerning when to use the various implementations of
data binding and how to connect to a data source with LINQ.
Lessons
•Overview of Data Binding
•Creating a Data Binding
•Implementing Property Change Notification
•Converting Data
•Validating Data
•Presenting Data at Design Time
Module 7: Data Binding to Collections
The goal of this module is to enable the student to implement more
advanced data binding scenarios, picking up where the previous
module on data binding left off. The student will learn how to bind
to ListView, GridView, DataGrid, and other collection classes.
Lessons
•Binding to Collections of Objects
•Using Collection Views
•Creating Master-Detail User Interfaces
•Using Data Templates
•Presenting Design Time Data Collection
Module 8: Enhancing UI Responsiveness
The goal of this module is to teach the students how coding
techniques can be used to improve the responsiveness of their
applications.
Lessons
•Implementing Asynchronous Processes
•Implementing Responsive User Interface.
Module 9: Integrating Localization and User Assistance
Features
The goal of this module is to teach students how to implement
localization, user assistance, and accessibility features within an
application.
Lessons
•Localization and Globalization
•Implementing User Assistance Features
•Providing User Accessibility Features
Module 10: WPF 2D Graphics, Multimedia, and
Printing
The goal of this module is to teach the students the basics of
graphics in WPF. The module will also provide an overview of
multimedia (audio and video).
Lessons
•Displaying 2D Graphics
•Displaying Images
•Adding Multimedia to WPF Applications
•Creating and Printing Documents
Module 11: Control Customization
The goal of this module is to teach students how to customize
controls and introduce students to custom controls.
Lessons
•Overview of Control Authoring
•Creating User Controls
•Creating Custom Controls
•Managing Control Appearance by Using Visual States
•Integrating WPF and Windows Forms
Lab : Building a User Control
Module 12: Attached Properties and Behaviors in
WPF
The goal of this module is to teach the students how to implement
application behaviors based on user actions or application events
by using attached properties and Expression Blend behaviors.
Lessons
•Implementing Attached Properties
•Implementing Drag-and-Drop User Interfaces
•Implementing Expression Blend Behaviors, Triggers and Actions
Module 13: Animations in WPF
The goal of this module is to teach the student how to
implement animations and to teach students how to develop data
visualization within their applications in a manner that enables
the application user to drill down into data visually. Students
should also learn when animations should be used and why.
Lessons
•Using Animations
•Using Triggers
•Implementing Data Visualizations
Module 14: Application State, Settings, and
Lifecycle
The goal of this module is to teach students how to manage
application state and settings throughout the application
lifecycle.
Lessons
•Creating Application Settings
•Consuming Application Settings
•Creating Custom Configuration Sections
Module 15: Configure and Deploy Windows Client
Applications
The goal of this module is to teach students how to deploy their
applications using the various methods supported by Visual Studio
2010.
Lessons
•Deployment Options
•Deploying a Standalone WPF Application
•Deploying an XBAP Application
•Configuring Security Settings
Quick link to this course: www.e-academy.ltd.uk/10262








